// In Design
Vibe: 80s/90s anime — cinematic, cosmic, serious. Reusable shot template for other pilots (Sekarri, Marta, etc.).
A short, punchy cutscene of Straker entering an H-Pod and connecting to his drone vehicle for the first time. The whole sequence should feel like an opening title beat — closer to Macross Plus or Akira than a tutorial loading screen. The same shot list can be re-skinned for other pilots later (different face, different rig, different hair animation), so it's worth investing in a clean reusable structure now.
Beat-by-Beat Shot List
- Slow camera move over Straker's face. He's serious, locked in. Background pans behind him — either stars / cosmic space, or the hangar interior drifting past.
- Snap to black. Hard cut, single beat of silence.
- Letterbox close-up: his eyes blinking. Two slow blinks, anime-style narrow band across the screen.
- High-tech oxygen mask drops down from above, sealing onto his face. Single sharp clamp/hiss.
- Water rises behind him. Side profile shot — we see the amniotic fluid fill the pod, glow refracting through it.
- Straker tapping buttons. Electric "fireflies" zip across the frame, lens flares streak. Cyber-glow blues and teals.
- Iron-Man-style rig assembly. Mental shoulder pads clip on, wires snake into his mask, harness locks. Clean mechanical click-on shots.
- Fist up, pulls down a roof lever. (That lever can be what triggered the water in beat 5 — flashback or causal cut.)
- Cut back to his eyes. They flare from brown to blue, white halo glow blooming outward.
- Cosmic collapse. Procedurally generated stars / fireflies on jet black collapse inward into a single point of light, then expand outward to fill the screen in pure white.
- "CONNECTION ESTABLISHED" — text appears centred as the white settles.
- Digital voice: "Greetings, Drone Commander."
Art Brief — Static Pieces I Need
Animation is limited to what the artist already does well: 4–6 frame loops (hair blowing, blinking, water sloshing, a flicker). Everything else is camera work, layering, and effects done in code. So the art bill is mostly still images, layered cleanly so I can pan, mask, fade, and recolour them programmatically.
Character Stills (Straker)
- Serious face, three-quarter, plain background (for beat 1)
- Letterbox eyes — eyes-open and eyes-closed frames for blink loop (beat 3)
- Side profile bust, neutral expression (beat 5)
- Hands tapping a console (beat 6) — layered so we can flash effects on top
- Fist raised, gripping a lever (beat 8)
- Eye close-up — brown variant + blue-glow variant (beat 9)
Rig & Environment Stills
- Oxygen mask asset (closed/clamped state) for the drop-down (beat 4)
- H-Pod interior — side profile, transparent panel for the water column
- Shoulder-pad pieces & wire harness, ideally as separate layers
- Roof lever asset
- Water column — tileable / liftable so I can raise it via code
Tiny Animations (4–6 frames)
- Eye blink loop
- Hair blowing in air-cycle wind
- Water surface slosh / refraction shimmer
FX — Code-Driven (no art needed)
- Camera pan / slow zoom over stills
- Lens flares & firefly particles
- Letterbox bars in/out
- Snap-to-black, white bloom expansion
- Eye colour shift & glow halo (procedural overlay)
- Procedural star-collapse → point-of-light → white fill
- Text crawl: "CONNECTION ESTABLISHED"
Audio & VO
- Mask hiss / clamp on beat 4
- Liquid rise on beat 5 — muffled, close-mic'd
- Mechanical clicks on beat 7 (rig lock-in)
- Heavy thunk + electrical whine on the lever pull, beat 8
- Synth swell through beats 9–10 (collapse to white)
- Digital voice line on beat 12: "Greetings, Drone Commander."
// H-Pod — Voice
"Connection established. Greetings, Drone Commander."
Reusability Notes
- The shot list should stay structurally identical for other pilots — swap the character stills only.
- For Sekarri pilots, eye flare colour and glow tint can shift (cyan, gold, violet by pride/lineage).
- For Marta and other human pilots, keep the brown→blue eye flare to mark them as Drone Pilot Program graduates.
- For more advanced pilots (Specialists, Coordinators), extra layers can play over the white-bloom — e.g. multiple ship-icon overlays for a Commodore connecting to a battle wing.
More scenes will land here as they hit the design stage. Next likely: Sekarri H-Pod variant & Marta first-connection.