Drone Commander is an indie game that mixes Visual Novel storytelling with RTS strategy and RPG exploration. You play as an ordinary human, abducted by the advanced Sekarri — humanoid feline aliens on their way to fight the drone fleet. Though considered technologically primitive, you are thrust into a galactic conflict where your choices shape alliances, friendships, rivalries, and even romance.
The game is currently in active development with a full release planned for Steam.
Fully animated character interactions with dynamic storytelling. Characters move, speak, and respond reactively — not static portraits, but living scenes. Build relationships, navigate romance, and shape the narrative through your choices.
Explore the world, develop your character, and discover the lore of the Sekarri, Deritonians, and other factions. RPG mechanics give you agency and a sense of a living, breathing universe around you.
Command forces in real-time strategy battles against the drone fleet. The RTS layer establishes real stakes — making the relationships you build in the Visual Novel segments feel earned and meaningful.
With 20 years of expertise spanning AI, technology, and game development, Adam brings a deep technical background to Drone Commander. Having led teams of up to 100 people in the tech industry, he now channels that experience into building the game he always wanted to play.
Evgeny Grinko
Frank Klepacki
DrewsThatDude
Top-tier voice actors attached to the project. Full cast reveal coming soon.
World-class artists including contributors to top-20 animated films. 0% AI art — every piece hand-drawn.